Burn Creative blog
Discussing graphic design, branding, advertising and anything else worth talking about.
Monday, May 20, 2013
Tuesday, May 14, 2013
Skull illustration.
This is a recent vector illustration I created for my brothers PA Army National Guard unit, which is in Kuwait, to print on t-shirts.
You can see more samples of my vector illustration work on my website via the following link.
www.burncreative.com/illustration.html
Wednesday, May 08, 2013
Sports logo development.
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| Spartans Logo |
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| Tigers Logo |
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| Phantoms Logo |
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| Barracudas Logo |
Some sports logo designs I carefully crafted so they are stylized, but not so much that they look corporate, and at the same time aren't so loosely drawn that they look like Saturday morning cartoon characters.
All of the samples here a pallet of no more that 3 to 4 colors. They make good use of large flat areas of color and will be easily reproduced for digital use, print design and embroidery.
Tuesday, May 07, 2013
Quietville game illustrations.
This is the first image I've seen of the actual printed illustration work I did for a game called "Quietville", by Kanga Games. Hopefully I find more images online or get a hold of the actual game to see what it all looks like.
I was also hired by Kanga Games, to do illustrations for another game which was recently completed.
I was also hired by Kanga Games, to do illustrations for another game which was recently completed.
Friday, May 03, 2013
But the Nike logo only cost $35...
I have heard this so many times in regard to the pricing of logo development and design work in general, that I am at the point where I may instantly jump out of the nearest window the next time I hear it.
Yes, the Nike logo was designed by college student Carolyn Davidson, in 1971, for the measly sum of $35. But did you know that she had agreed to work for only $2.00 per hour? Which means that it took her 17.5 hours of design time for the logo development. Furthermore, she has stated that it actually took a lot longer than what she billed for the design.
Would you have guessed that such a simple image would take upwards of 17 hours? Probably not. Logo development is generally seen as an easy thing to do because logos are thought of as "simple graphics", which should take no more than 2 or 3 hours to create and so should not cost much. That assumption could not be more wrong. While logos are minimal in design, they are not easy to create, and are in fact, one of the most difficult elements for designers to work on. So, 17 hours for logo development by one person for a small company is pretty much near the average.
There are a few reasons why any designer, anywhere, would only spend just a few hours or less to create a logo. The first is if by chance the designer has a stroke of genius and a fantastic design pops into their head right away. That does happen but not very often at all. I can tell you it has only happend to me maybe three times in my 14 years as a professional designer.
The second reason is if the logo design is being done by someone who just doesn't know what the hell they are doing and or doesn't really care. I have always said that anyone who claims that "logo development is easy and done quickly", isn't doing it right. You see, the more someone knows about design, and the more experience they have the longer it takes them to design a good logo. That's because a good designer has developed a far more discerning eye, and is working with actual goals in mind about what your company does, your target market, the industry you are in... Not to mention taking into consideration how and where the logo will be used, along with a myriad of other factors. They will create tons of concepts, scrap a lot of them because they are not as strong as they need to be, revise others multiple times, all in an effort to come up with the few logos that end up being presented to the client. A lesser designer will just slap a few designs together, call it done, and be completely satisfied in presenting the mediocre designs they quickly cobbled together.
Something to consider about the pricing for logo development is that it is custom, one of a kind design work to which you are getting full rights to. That means that designers can't do anything with the logo other than showing it as work that they have created. Designers can't resell the design or profit from it in any way once you purchase it. I bring this up because I have heard clients say that for the price I charge they can buy "X" product... Unfortunately, that is not a fair comparison because what we design we cannot sell over and over again like mass produced consumer products. Since I'm talking about Nike, I'll use that as an example. You can get a really nice pair of Nike shoes, top of the line, for say, $150 or so. Nike produces these shoes by the thousands and sells the same shoe design over and over again for that price. Now, try calling Nike corporate headquarters and asking them to design and manufacture one pair of one of a kind shoes, just for you, that you will own all rights to and they can never copy and sell again. How much do you think that will set you back?
Ultimately, you have to take the Nike logo and its price for what it is, the exception, not the rule. So much so, that over 40 years after it was created, it seems to be the only story of its kind that anyone can refer to.
The second reason is if the logo design is being done by someone who just doesn't know what the hell they are doing and or doesn't really care. I have always said that anyone who claims that "logo development is easy and done quickly", isn't doing it right. You see, the more someone knows about design, and the more experience they have the longer it takes them to design a good logo. That's because a good designer has developed a far more discerning eye, and is working with actual goals in mind about what your company does, your target market, the industry you are in... Not to mention taking into consideration how and where the logo will be used, along with a myriad of other factors. They will create tons of concepts, scrap a lot of them because they are not as strong as they need to be, revise others multiple times, all in an effort to come up with the few logos that end up being presented to the client. A lesser designer will just slap a few designs together, call it done, and be completely satisfied in presenting the mediocre designs they quickly cobbled together.
Something to consider about the pricing for logo development is that it is custom, one of a kind design work to which you are getting full rights to. That means that designers can't do anything with the logo other than showing it as work that they have created. Designers can't resell the design or profit from it in any way once you purchase it. I bring this up because I have heard clients say that for the price I charge they can buy "X" product... Unfortunately, that is not a fair comparison because what we design we cannot sell over and over again like mass produced consumer products. Since I'm talking about Nike, I'll use that as an example. You can get a really nice pair of Nike shoes, top of the line, for say, $150 or so. Nike produces these shoes by the thousands and sells the same shoe design over and over again for that price. Now, try calling Nike corporate headquarters and asking them to design and manufacture one pair of one of a kind shoes, just for you, that you will own all rights to and they can never copy and sell again. How much do you think that will set you back?
Ultimately, you have to take the Nike logo and its price for what it is, the exception, not the rule. So much so, that over 40 years after it was created, it seems to be the only story of its kind that anyone can refer to.
Thursday, May 02, 2013
Internet history was made in Carlisle, Pa.
Back in 1996 when the internet was still fairly new and we were all logging on to the web with blazing fast 56k dial-up modems, there was one visionary who was far ahead of her time. During her junior year, Dickinson College student Jennifer Ringley started one of the first webcam sites online out of her dorm room.
The website (JenniCam.org) was nothing more than Jennifer Ringley's everyday life with the camera being on 24 hours a day, but it became wildly popular with an estimated three to four million viewers daily. The success of the website propelled Ringley into worldwide notoriety. She was in over 100 media outlets, (TV, newspapers, magazines). In 1998 she was a guest on The Late Show with David Letterman. She was cast in an episode of Diagnosis Murder, and appeared on the Today Show, and World News Tonight With Peter Jennings.
Ringley shut down the site in 2003 after PayPal established new anti-nudity policies.
Michael Jordan Sued by Chinese Sportswear Maker Qiaodan.
Here is a good one for you. Qiaodan is a Chinese sportswear company with nearly 6000 outlets in China, which brought in $276 million in revenue last year. The company uses a silhouette logo of Michael Jordan in a similar style and color as the official jumpman logo, only in a different pose. They sell basketball shoes and jerseys with the number 23 on them, and the name "Qiaodan", pronounced “chee-ow dahn, ” is a Chinese version of the name “Jordan”.
Michael Jordan sues Qiaodan for trademark infringement, asking that the company stop using his name and trademark, and $183,000 in damages. So, what does Qiaodan do? They countersue Jordan for $8 million in damages, claiming that Jordan tarnished its reputation and delayed its plan for an initial public offering.
Qiodan's defense claims:
Qiodan's defense claims:
- 4600 Chinese citizens are named "Qiaodan", and therefore Jordan does not have exclusive rights to the name.
- "Qiaodan" is not Michael Jordan's actual name.
- Micahel jordan does not live in China, so he has no right to bring the case.
How's that for brass ones?
Monday, January 28, 2013
My first animation.
I've thought about trying to do animation for a really long time now. I already do cartoon illustration work and watch more cartoons than any grown man should. So, animation always seemed like a natural next step to me.
Last month I finally broke down and purchased Toon Boom Studio animation software. I used an existing character and background I illustrated a few years ago to use as a test project to start familiarizing myself with the program and start learning how to animate. I think the resulting animation is not a bad start. I wish I would have done this years ago, but I guess it's better late than never.
The video has no dialogue but it does contain audio.
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